Session 109
Only three more weeks and my first term at AM is over! Yikes! This week we learned about exaggeration. It’s a principle that can really sell a shot or spice things up. The take home message here is that if you take video reference and then animate you character exactly like the reference, your animation is going to bore the crap out of people. You need to exaggerate the movement to put life into it. How much exaggeration to add depends on the shot. Cartoony animation is the extreme of that, but even the most realistic movement needs to be exaggerated.
The assignment this week was to take our blocked vanilla walks and fill in the rest of the frames. This is a long process of refining, refining, and more refining.
Here is my attempt at smoothing this puppy out.
The assignment this week was to take our blocked vanilla walks and fill in the rest of the frames. This is a long process of refining, refining, and more refining.
Here is my attempt at smoothing this puppy out.
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