Session 209
The first 1/3 of the lecture, while having nothing to do with animals or creatures, was enlightening. It basically was an animator taking about how you "establish yourself" at a studio or on a show (studio-speak for "film"). He said at first you will get a bunch of small, not so interesting parts of shots to work on. No matter how boring they may be, you should work your butt off to get those finished as fast and thoroughly as possible. After a while of doing this you will have demonstrated that you can get things done in a timely fashion. At that point if you feel comfortable enough you might ask for an interesting shot. Usually it would be one that you've had your sights on for a while and you know exactly what you want to do with it. If you get lucky and they agree, then you have to hit that shot out of the ballpark. You have to nail it or its back to square one. If you indeed nail it, then the director or supervising animator will be more likely to give you more interesting shots because they can trust you to do a good job. It makes sense. Very cool stuff.
Anyway, here is the new and improved version of my shot. I re-blocked some of the actions and shuffled some stuff around to make it more clear and interesting. I have only 2 more week to finish this shot......yikes!





