Session 207
This week we learned about advanced timing. Much of it had to do with contrast in timing. Having all of the actions in your scene occur at the same speed can really make for a boring piece. Mixing it up by having fast, normal and slow actions can really make your animation more appealing. Victor had already mentioned this in my critiques and previous lectures had briefly mentioned this as well. They use words like phrasing and texture to describe different aspects of timing. Phrasing describes the timing as a whole. Texture is a way of describing the variation in timing throughout the scene. Much like bumps or variations on the surface of a material which is also known as texture. Ideally you would like your animation to have excellent phrasing. You do this by adding variation in the timing, thus adding texture, but in a way that works well as a whole. Just randomly changing the timing on certain objects will usually not work. You really need to plan the variation wisely.
Anyway, this week we planned out our new shots. I chose to animate a character pushing a heavy object. The heavy object was provided to us and it's basically an odd shaped box with a handle. It looks like a misshapen shopping cart with no wheels. You'll get to see what it looks like next week, when I finish with the blocking phase. So for now I leave you with my reference footage and thumbnails.
Anyway, this week we planned out our new shots. I chose to animate a character pushing a heavy object. The heavy object was provided to us and it's basically an odd shaped box with a handle. It looks like a misshapen shopping cart with no wheels. You'll get to see what it looks like next week, when I finish with the blocking phase. So for now I leave you with my reference footage and thumbnails.






Comments
Where did the hair on your head go??. Are you compensating with the chin growth?? HA HA
Posted by: Mom | November 16, 2006 06:00 PM